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Virtual Reality (VR) is a technology that immerses the learner in an alternate environment. When it comes to leveraging VR in learning, these alternate environments provide a way to learn, apply, and reinforce skill and knowledge using experiential interactivity. Virtual reality delivers an immersive learning event and increases knowledge transfer using “real-world” experience without the risk. Through demonstration-then-simulation, VR provides a rich learning environment for any hands-on skill or ability – from customer care to medical procedures to technical assembly and more.
When it comes to eLearning, a traditional LMS is outdated as a content creation tool. The modern learner needs an engaging experiential knowledge transfer solution. A solution that :
Mobile learning is learning that leverages tools like tablets, smartphones or other mobile devices. The statistics of mobile usage in learning are significant. According to Lynda.com, smartphone learners complete course material 45% faster than those using a computer. LearnDash reports that 70% of learners are more motivated when training on a mobile device versus a computer. These statistics are only the beginning. By 2020, Gartner predicts that 45% of all business will have a B.Y.O.D. (Bring Your Own Device) policy. The moment-of-need knowledge transfer delivered through tablets and smartphones is a trend that is not going away and ensuring that all of your learning is accessible on mobile platforms is a strategy every company should adopt.
Every learning professional knows the value of assessing the learner. Assessments measure the value of learning from an investment perspective as well as from a skills and knowledge transfer basis. Summative assessments tell us how well the learner mastered a particular task or idea. But, it’s the formative assessment that can give us more leverage when creating an effective learning strategy. We determine areas of strength for a learner as well as the areas where he/she needs more improvement using the formative assessment conducted during the learning process. Whether done through goal checks, self-assessments, presentations, or other manner, a formative assessment provides immediate feedback and lets the instructor and the learner ‘course correct’ in real time. This allows the learner to get the maximum benefit of each learning intervention.
When we gather data on learning activity, time spent, consumption of content, and assessment scores, patterns begin to emerge. By analyzing these patterns, we can adjust course content, learner interactions, post-course performance support and more. Data allows us to understand the learner’s performance and ensure that the learning we provide is relevant, engaging, and impactful.
Virtually everyone uses YouTube. In fact, it has become the second most popular search engine, just behind Google. Scroll through your favorite social media site, and you’ll see streaming or recorded video at a nearly 5:1 ratio. With this sort of user adoption, it makes sense to leverage videos in your learning programs. As technology advances and intuitive creation tools hit the market, it is getting easier to create video-based learning. Whether you use them as a performance support tool, to relay static information, or as an effective virtual training tool, videos are cost-effective, engaging, and compelling to every segment of your learner population.
Existing text-only learning collateral still has a place in the modern world of L&D, but with what we know about learning science and cognitive development, supports the quest to enhance or convert these ‘flat’ materials into interactive content. Interactive learning helps to augment the cognitive processes like:
When we present learning materials in an interactive way, our learners can absorb, apply, and retain the content more effectively. Converting your existing PowerPoint or PDF materials into interactive learning can help you engage your modern learner and increase knowledge retention.
Gamification is everywhere. We play games on our phones, our tablets, and our computers. Gamification is a relatively young learning modality and continues to grow in popularity and importance. As a tool to increase learner engagement, gamification can be as simple as using a leaderboard for course-level assessments or as complex as a leveraging 3D virtual environments with social collaboration.
As a learning strategy, gamification has been proven to significantly improve the learning experience, as it provides motivation to take action which promotes cognition, it helps develop behavioral change through repetition and information retrieval, and it gives learners a sense of achievement.
The sky’s the limit when it comes to the type of gamification you can employ and when done well, it taps into the learner’s tendency to set a goal and pursue those goals. Gamification is engaging, impactful, and is the best way to get the attention of your learners.