Gamification: When Too Much of a Good Thing is a Waste of Time and Budget
Tuesday, 11 July 2017
by Katy Tynan
Gamification in eLearning has become incredibly popular for good reason. There are a wide range of benefits to learners that elevate learning outcomes and help organizations reach their training goals. It also has a broad range of possible applications. The limits to how it can be used in corporate training is limited only by an